IKEA – Reward

The idea was to turn a rational loyalty benefit into something people wanted to engage with. We used retro gaming and Newstalgia to transform IKEA Family’s points system into an IRL video game — with missions, points, levels and 8-bit sound. The campaign, “Saml point med…”, showed real people completing real IKEA “missions”, making the benefit instantly understandable, playful and engaging.

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